Death Monkey Explosives Products

Death Monkey Explosives workshops make weapons and the equipment needed to power, move, cool, and protect machinery, as well as sensors. They share product names and advertising across a brand that has no central owner. Several workshops may therefore sell different versions under the same name; the name alone does not identify a single design.

The entries below give the available specifications alongside the product copy. Weapon codes follow the shared Weapon Category Codes and appear with their full meanings. Specifications absent from the source are left unspecified here.

cold like my heart

An expensive, high-performance heat pump for systems whose cooling needs can change violently, including during severe emergencies. It transfers heat elsewhere; it cannot destroy it.

  • Type: Heat pump
  • Tech level: High

nothing can touch me
i’m an agent of entropy
heat death in a bottle like a molotov cocktail

scorched void policy

Short-range incendiary micromissiles: small, self-propelled missiles that start fires. They are dumbfire weapons, launched without guidance.

  • Type: SRDMM-I
  • Expanded type: Short-range dumbfire self-propelled incendiary micromissiles

let’s set the stars on fire
there’s nothing left on earth to burn
we’re just killing time while we’re filling space
and catacombs in turn

banana split

An incendiary weapon with multiple payloads that re-enter an atmosphere separately: the multiple independent reentry vehicle class. The catalogue gives no payload count, delivery hardware, targeting details, or further specifications.

  • Type: MIRV-I
  • Expanded type: Incendiary multiple independent reentry vehicle

it’s the scatterplot non-stop cherry-on-top of the sundae
so go bananas
start a fight
it’s a banana split kind of sunday, yeah

fuck your feelings

A sensor. The surviving catalogue does not say whether it sends out signals to detect something, passively receives signals, or combines both methods.

  • Type: Sensor

we’re long distance lights of stars colliding
come on, do your worst
let’s see who blinks first
i don’t care, i don’t care

pretty pretty bang bang

A low-tech weapon that uses an explosive charge to propel a solid projectile. Its incendiary function causes fires.

  • Type: XPS-I
  • Expanded type: Incendiary explosively propelled slug weapon
  • Tech level: Low tech

make your last stand
it’s a pretty pretty mess you’ve got us into
it’s a pretty pretty pretty day to die
locked and loaded we’re going out with a bang

make bombs not war

A reactor for supplying power. Its scale, construction, and technology level are not specified in the surviving catalogue.

  • Type: Reactor

took so long to get a reaction
at last we’re gaining some traction
listen to the blast as we rev the engines

deep space burnout

Large, sturdy thrusters designed so workshops can replace damaged parts without clean facilities. Their low technology level helps make those repairs practical and is part of the line’s appeal.

  • Type: Thrusters
  • Size: Large
  • Construction: Sturdy
  • Tech level: Low

go go go go go
get the drift
you’ll burn before you stop
you’re taking this comet trail right to the top

rail against the machine

A sturdy, medium-tech weapon that uses electromagnetic force to propel a large-caliber solid projectile.

  • Type: LEMPS
  • Expanded type: Large electromagnetically propelled slug weapon
  • Construction: Sturdy
  • Tech level: Medium

electromagnetic super-kinetic
let’s get frenetic
throw up your hands and rail against the machinery

watch me burn

A flamethrower. The catalogue gives no scale, construction, or technology level.

  • Type: Flamethrower

i’ve got armageddon in my sights and you’re the smoke in my lungs
i’m a fire eater
watch me burn
watch me burn

not if i see you first

A sensor whose operating method is unspecified. As with fuck your feelings, the surviving catalogue does not establish whether it uses active detection, passive reception, or both.

  • Type: Sensor

Blind your eyes, staring into the void
there’s nothing looking back
there’s nothing for you here

gamma raybans (make you incandescent)

A protective accessory that reduces exposure to ionizing radiation for its wearer or the system it protects.

  • Type: Protective accessory
  • Function: Reduces ionizing-radiation exposure to the wearer or protected system

The prototype catalogue expressed this protection as -25% ionizing damage. That is a game statistic, not an in-world measurement; the current description establishes the protective function without assigning it a measured percentage.