The Truth Cults are sects that seek truth in information people were never meant to receive: leaks, corrupted broadcasts, fragments of testimony, and glitches. They emerged in a civilization saturated with simulations, political spin, and stories carefully adjusted to shape what people believe. To cult members, a break in that managed account of reality is a sacred chance to discover what it conceals.

Some cells investigate with discipline, working as networks to uncover and examine evidence. Others form half-mystical communities around the emotional shock of discovering that something they believed was a lie. Their methods differ, but they share a conviction: in late Sol, truth survives first as contraband.